About me

I’m Steven Neveadomi. I work at Gen as a Senior Software Engineer.

Born in 1999. I grew up in Ohio. I am an active rock climber, software engineer, and musician. I was into sailing competitively in college, freestyle skiing in my teenage years, pole vaulting in high school (state qualifier), cross country through MS and HS, BMX, skateboarding, and baseball albeit briefly, chess, video games and game development.

More boring info:

I began my interest in computers after playing Battlefield 1942 and discovering the mods that were available to the game. Specifically, the Parallel World’s mod took hundreds of hours of my childhood. This “sandbox” aspect of programming inspired me to pursue computers and development. The ability to create anything I could imagine allowed me to pursue my creative interests in a way that I felt better suited me rather than conventional art. The beauty that could be created from math and logic. This was roughly when I was 7-8 years old.

I then began playing Halo 3 with my friends at the time on Xbox Live. This was the era of the Halo 3 custom game lobbies and parties that shaped a significant part of my childhood.

Eventually, I played Garry’s Mod on my friends laptop which further pushed me down the route of gaming and interest in modding. This sparked me to invest in my own laptop to further pursue computers.

During this time, I began learning to properly program on my friend’s TI-83 graphing calculator. The calculator allowed for small programs to be written in TI’s rendition of BASIC called TI-BASIC. I created various games such as Pong with a functioning AI, a clicker game (in which I made a high score board system), a Pokemon battle clone, and various fighting games to avoid actually learning in my math classes (I was always on my calculator, no one thought to check and see what I was doing).

I then created mods for Minecraft in the early 2010s. Specifically, the “Steve the Killer” mod.

Departing from creating my own mods, I started a YouTube channel when I was 12 called “Axx Films” where I posted several videos reaching upwards of 30k views. The content on this channel varied from my own mod showcases and glitch discoveries to LPs and collaborations.

I started a Minecraft community and server called “Team Axx” shortly after stopping work on my YouTube channel. This included a website with a bulletin board forum and linked server which amassed a couple hundred user community. After an admin griefed the server, I removed all files including the server and website and took the accrued profit to buy a gaming PC. There are some remnants of the server found around the internet, but all internet archives missed the website being up by just a few weeks.

I worked on the ElDewrito project with assisting the developer team with various tools used to identify tag names used throughout the Halo 3 engine. I also produced a single mod for Halo Online called Helmet Effects.

I have converted a van into a motorhome and lived out of it for periods of time i.e. “van life.”

I’m interested in philosophy, emulation, low-level and systems programming,

I love teaching, writing, inspiring, communicating, debating, learning, experiencing,

I currently work for Gen (previously NortonLifeLock, previously Symantec) as a full-stack software engineer. My experience with programming languages includes: Java, C, C#, C++, Bash, HTML, CSS, JavaScript, TypeScript, Python, Bash, Rust, SQL, noSQL, Assembly, PHP (once a long time ago), TI-BASIC (this was my first programming language), MatLab, and many more.